<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Ghostwrap Devlog - itch.io</title><link>https://mxtxc.itch.io/ghostwrap</link><description>Rescue the haunted forest as a spider.</description><item><guid>https://mxtxc.itch.io/ghostwrap/devlog/1473129/ghostwrap-is-out</guid><title>Ghostwrap is OUT!</title><link>https://mxtxc.itch.io/ghostwrap/devlog/1473129/ghostwrap-is-out</link><pubDate>Sun, 29 Mar 2026 21:40:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I tinkered with the touch controls of Ghostwrap and I think I’ve come to a place that I find acceptable. So then, Ghostwrap is OUT! Go play it! Look for pickups and secrets, and when you’ve found...</p>]]></description></item><item><guid>https://mxtxc.itch.io/ghostwrap/devlog/1468074/using-16-way-movement-on-the-wheelpad</guid><title>Using 16-way Movement on the Wheelpad</title><link>https://mxtxc.itch.io/ghostwrap/devlog/1468074/using-16-way-movement-on-the-wheelpad</link><pubDate>Wed, 25 Mar 2026 16:46:29 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2MzAyMjAyLmdpZg==/original/hjOH%2Bk.gif" class="post_image"/><p>I modified the wheelpad (see this post ) to use 16-way movement instead of 8-way. It looks like this: Really smooth! This experiment is staying in. The input handling had to change slightly: The choic...</p>]]></description></item><item><guid>https://mxtxc.itch.io/ghostwrap/devlog/1468035/using-a-wheelpad-to-move-the-character</guid><title>Using a Wheelpad to Move the Character</title><link>https://mxtxc.itch.io/ghostwrap/devlog/1468035/using-a-wheelpad-to-move-the-character</link><pubDate>Tue, 24 Mar 2026 20:15:33 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2MzAwOTMyLnBuZw==/400x224%23c/DEWnY5.png" class="post_image"/><p>I experimented with using a wheelpad to replace the D-PAD. The player moves their thumb around a circle and the game directs the spider in the same direction as the thumb relative to the center of the...</p>]]></description></item><item><guid>https://mxtxc.itch.io/ghostwrap/devlog/1468018/using-the-cursor-to-move-the-character</guid><title>Using the Cursor to Move the Character</title><link>https://mxtxc.itch.io/ghostwrap/devlog/1468018/using-the-cursor-to-move-the-character</link><pubDate>Tue, 24 Mar 2026 08:58:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2MzAwNzM0LmdpZg==/original/a6BhjI.gif" class="post_image"/><p>I wanted to experiment with using the cursor/mouse/touches to move the spider in Ghostwrap. The player would click or touch a point on the screen and the spider would try to go towards that point. The...</p>]]></description></item><item><guid>https://mxtxc.itch.io/ghostwrap/devlog/1467301/working-touch-controls-for-a-tic-80-html-export</guid><title>Working Touch Controls For A TIC-80 HTML Export</title><link>https://mxtxc.itch.io/ghostwrap/devlog/1467301/working-touch-controls-for-a-tic-80-html-export</link><pubDate>Mon, 23 Mar 2026 17:28:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2MzAwNzYwLnBuZw==/400x224%23c/53AKlG.png" class="post_image"/><p>I managed to add touch controls to the HTML export of this game. That first part turned out simple enough: I added absolutely positioned buttons to the page. I listened for touch events and forwarded...</p>]]></description></item><item><guid>https://mxtxc.itch.io/ghostwrap/devlog/1465946/adding-touch-controls-to-a-tic-80-game</guid><title>Adding Touch Controls to a TIC-80 Game</title><link>https://mxtxc.itch.io/ghostwrap/devlog/1465946/adding-touch-controls-to-a-tic-80-game</link><pubDate>Sun, 22 Mar 2026 07:46:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I’d like to make Ghostwrap playable on touch devices. Given that this is a TIC-80 game exported to HTML, I will need to customize the HTML template and somehow convey the user’s touches to the gam...</p>]]></description></item></channel></rss>